﻿using System;
using System.Collections.Generic;
using System.Text;
using Watchdog.Bll.Base;
using Watchdog.Bll.Factory;

namespace Watchdog.Bll {
    public partial class TestUnit : TestUnitBase {
       
        public static TestUnit Empty = new TestUnit ();

	// Modification to the class can be made into this file.
	// on regeneration of the project this file will not be changed.
        List<Test> assignedtests = new List<Test>();
        public List<Test> AssignedTests {
            get { return assignedtests; }
            set { assignedtests = value; }
        }
        bool online = false;
        public bool Online {
            get { return online; }
            set { online = value; }
        }
    }
}
